One Step Closer
Non nascondo la passione che ho per Valve e non nascondo che l’idea di avere una IA avanzata che mi uccida mi fa rabbrividire ed eccitare allo stesso tempo, però nel contempo posso affermare che sono fermamente colpito per quanto postato sulla Job Board di Valve:
As an Industrial Designer at Valve, you will join a world-class group of electrical, mechanical, software engineers and designers who are busily defining new entertainment experiences through both hardware and software. We’re hoping to add your expertise in product design and manufacturing, ergonomics, usability, aesthetics, and surfacing to our team.
Valve is an entertainment and technology company driven to design and deliver rewarding experiences to customers. We hire generalists who also exhibit deep expertise. Designers at Valve contribute in a wide variety of ways: We define and articulate goals, we design and ship products, we create and implement user studies, we write press releases and blog posts, we manage projects, and much more. We also recruit designers. People like you.
Valve is traditionally a software company. Open platforms like the PC and Mac are important to us, as they enable us and our partners to have a robust and direct relationship with customers. We’re frustrated by the lack of innovation in the computer hardware space though, so we’re jumping in. Even basic input, the keyboard and mouse, haven’t really changed in any meaningful way over the years. There’s a real void in the marketplace, and opportunities to create compelling user experiences are being overlooked.
At Valve, our design process really gets going once products are in customers’ hands. Our best work is the result of an ongoing dialog with customers. Through years of shipping software as a service through Steam, our digital distribution platform, this has become fundamental to the way we create great products. With an engaged community of millions of users, what will you ship? What will you try, and what will you learn through doing so?
Do you prefer to define the work that you pursue, rather than simply following a vision that’s been set for you? If you’re seeking an opportunity to steer product definition, functional exploration and design decision-making, consider joining Valve. We can’t wait to see where you’ll take us.
In soldoni si tratta della prima vera prova che in casa Valve si stia muovendo qualcosa verso il lato Hardware, lo sviluppo quindi di una piattaforma di gioco con su Steam come Dashboard. E non è difficile immaginare che il recente Client di Steam per Linux (domani si vocifera cominci la beta con L4D2 per poi uscire a Febbraio) e il non ancora mostrato Big Picture Mode diventino una cosa sola all’interno di una scatola di metallo e plastica.
Si vocifera anche di una certa modularità della macchina, quindi non si preoccupino gli smannettonzi, potremo mettere 50 giga di ram e cambiare HD senza problemi anche se a me un hardware chiuso di potenza decente a dai 400€ in giu non mi farebbe schifo affatto, son pigro, non per altro.
Insomma mi aspetto la sorpresa al prossimo E3 e se così non fosse pazienza, tanto c’è il Valve Time.
Ed esigo che sia fatto come i PC della aperture, o come le torrette, o come la testa di Glados. Insomma voglio roba da Fanboy.
già sbavo…
va bene anche una patata alla Portal 2.
Una sfera con un occhio blu in stile Wheasley………
Tra l’altro nella “Big Picture” dicono: “This revolution will be televised”, parafrasando, forse, Gil Scott-Heron http://www.youtube.com/watch?v=rGaRtqrlGy8