L.A. Noire 6 dischi, Simpatico Glitch
Interessante sapere come funzionano le parti attive del Face Traking di L.A. Noire grazie ad un simpatico Glitch
Notare la zona Verde (neutra) e la zona Viola, la parte completamente animata.
Altra simpatica news è che originariamente la versione 360 pesava ben 6 dischi!
L.A. Noire on Xbox 360 covers a whopping three game discs, but according to Team Bondi writer and director Brendan McNamara, the count could have been “four or five or six”. “We’ve always been called stupidly ambitious,” McNamara told Gamespot in a video interview. “Along with Rockstar we make very big games.” “It took a lot of effort to get down to three discs – I think we were on four or five or six at one point – and to get it onto one Blu-ray [for the PS3 version]. “We’re pretty pleased that we got it down to that in the end,” he went on, attributing the feat to “miraculous compression”. Advertisement: “It’s the biggest map that we’ve done and that Rockstar have done, so there’s a lot of detail in there, and also a lot of actor’s performances – 21 hours worth.” Last week, McNamara revealed that “two full desks” or mission sets had been cut from L.A. Noire during development, and might be published separately as downloadable content.
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