13 Minutes The Cuban Missile Crisis Colour_Green Playing Personally Incorrect is a
Description
Playing Personally Incorrect is a way to connect
but unless they were one of the seven of the King's Guard
the active player/reader is allowed to cast their vote in order to break the tie
tentacles and more pustulent boils
Pick your hero
13 Minutes The Cuban Missile Crisis Colour_Green Playing Personally Incorrect is a13 Minutes: The Cuban Missile Crisis is a card driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use to place Influence on battlegrounds to score majorities or manipulate battlegrounds. Each card you play turns into a new battleground, so the "world map" is ever changing. Be careful
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